Responsibilities

• Release Planning

• User Stories

• Bug Tracking

Description

With over 67 million active users per month and over 7.5 million concurrent users per day, League of Legends is the most popular video game in the world.

 

I worked on the Player Behavior team on multiple features, including Team Builder: a new matchmaking system that allows users to pre-screen potential team members to form a team that fits their desired play style.

 

I also worked on several smaller features, including improvements to the Public Beta system, matchmaking algorithms, suggesting teammates based on social graph data, as well as several internal process improvements.

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• Functional Testing

• Integration Testing

• Automated Tools & Scripts